![zbrush morph](https://i.ytimg.com/vi/7dZM_TLsHVM/maxresdefault.jpg)
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I think that the topology Projections, but that was in order to preserve the original no morph transferring one to.
transparent subtool in zbrush
#AskZBrush: �How does the Morph Target and Morph Brush work inside of ZBrush?�Morph UV is a feature that morphs a 3D mesh into its flattened (2D) UV shell. While morphed you have the option to sculpt and paint with ZAdd, ZSub, and MRGB. It's pretty straightforward. Temporarily switch off all layers. Store a morph target. Turn the layers back on. Now you can use the morph brush. Morph Targets are a way to store a geometry configuration so that you can recall it later. You can only create one Morph Target per SubTool at any one time.
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