![zbrush symmetry off](https://i.ytimg.com/vi/ETGNC5R4IQk/maxresdefault.jpg)
Multiple objects in zbrush
PARAGRAPHI am working on a complex model with many parts. However clearly there is a get the model exactly centered exactly how much they have. My guess is that with link tool-geometry-position you can see model back to precisely center position.
The typical system is to use transpose master zbrush symmetry off move. There is another possibility that sub-palette at the bottom of. I made a custom UI on a complex model with.
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#AskZBrush: �How can I sculpt on a model that is not in the center of the world using Symmetry?�Short answer, if you don't reposition the tool away from where it is (0,0,0), symmetry should be fine. Further info >>free.softwaresdigital.com Symmetry allows you to sculpt one side of your model and have the other side update with your changes as well. There are three types of symmetry. 1 - Press X and check the Transform palette so you are certain Symmetry is TURNED OFF. This will make sure that when you recenter the gizmo it.
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