![how do i get maps out of zbrush](https://i.ytimg.com/vi/6McC52rLSXc/maxresdefault.jpg)
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ZBrush has a oht of using maps upside down, and to make them usable in most other apps, we need to click Flip V at the bottom to take care of it. This is often helpful in case the base mesh changes size when we work on.
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This button only applies if from the above image the into a single map for Eye, Teeth, and Body that.
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