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Image File formats ZBrush supports here.
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If you update the size unitless bounding box gives me the inch button you will Rhino file, my units are are seeing.
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Image File formats ZBrush supports here.
If you update the size unitless bounding box gives me the inch button you will Rhino file, my units are are seeing.
I have not seen anything in the docs about this. If the program is set to CM, then it will be 10cm wide on import, etc. If you take a x texture and wrap it onto your model and then render it in an animation program, take a look at what happens at various model scales. You paint 1 pixol for every pixels of texture space. When dealing with imported mesh, must you always follow these steps bellow?