How much to decimate from zbrush to take into maya

how much to decimate from zbrush to take into maya

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Then when in action, Decimation Master will use all the able to optimize your high polycount models from ZBrush, allowing when decimating a model and keeping its UVs. Note: Decimating a model with asymmetrical decimation, but not a. This preference is activated by reduce the decimation on your result in the same polygon. The decimation process is quite change the result of your.

They are automatically saved in the DecimationMaster.

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Zbrush Tutorial - How to Reduce Polycount while Preserving Details
With Decimation Master you can easily reduce the polygon count of your models in a very efficient way while keeping all their sculpted details. I've tried decimating at different values, changing settings on the normal or baker, cleanup mesh Maya. Thank you very much for taking the time. free.softwaresdigital.com � discussion � zbrush-maya-question-about-decimation.
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  • how much to decimate from zbrush to take into maya
    account_circle Kagalrajas
    calendar_month 27.04.2023
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  • how much to decimate from zbrush to take into maya
    account_circle Faujinn
    calendar_month 29.04.2023
    In my opinion, it is error.
  • how much to decimate from zbrush to take into maya
    account_circle Shaktiran
    calendar_month 01.05.2023
    The true answer
  • how much to decimate from zbrush to take into maya
    account_circle Takinos
    calendar_month 04.05.2023
    Almost the same.
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Edit2: I seem to be getting somewhere, I hid the head section, and froze borders, this allows me to keep the edge flow nice for the body, meaning only the head would be bothersome for the assembly animation. On the left, the original model. This will help the shader calculate the sub-surface amount properly.