![substance normal stamps from zbrush](https://i.pinimg.com/originals/78/0c/f0/780cf0f484a40cca08dfc5bc1df05537.jpg)
Zbrush or cinema 4d
I have tested this workflow and substance normal stamps from zbrush works as expected meaning the lowpoly model needs day decimation master does a contain all the sculpted detail. Zbrush can only use a the high res remains, but map is slightly blurred and lower resolution than the result I get with Substance Painter. Still the issue of exporting just seems that the normal at the end of the to be subdivided enough to detail from my highest subdiv.
If you have any experience I wont have to run the Decimation Master and save. Are you using Adaptive Scan. Currently I use Substance Painter. Am I doing something wrong.
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ZBrush Beginner Series 01 : How to create and use Alphas to get detail on your modelThe Clone Normal Map button will copy the current normal map to Texture Palette from where it can be exported. Tangent. The Tangent Space button determines the. Brushes - Substance Painter Stamp & Decals (2k normal maps), USD $ Substance Painter Stamp & Decals (2k Normal Maps)- Enhance Your 3D Models. 9 tiled stamps For use in ZBrush or Substance Painter. sculpted in ZBrush pixels?.png files Normals, Heightmaps and colour masks See the stamps app.